Friday, April 23, 2010

Basic Knowledge ( Chapter - 1) For Beginners

One should  aware of basic things that we use in every day life so that you will be clear when implementing games/simulations/virtual walks etc... Let me tell you in the following manner.

1) How do you find a person/thing in the real world? 
a) By finding the person's/thing's current location.

2) How do you call a person/thing in the real world?
a) By the person's name/ thing's name.

3) How do you identify any thing in the real world ?
a) By common properties such as dimensions, color, smell and other properties

4) How do you find directions in the real world ?
a) By comparing our head direction with respect to sun's direction.

This above said questions look very funny but always remembering this will help you to start efficiently in gaming. In gaming all you need to know is where to create an object, how to place it(in which direction), what dimensions are to be set and what properties are to be given. This is the most common step that take places for every object that is implemented in every game.

In game development, you always need to know how to track an object, how to get its direction, scale,properties and change them on need. Most common terms used in gaming are 
  • Getposition ( to find the current position of an object )
  • SetPosition ( to set the position of an object )
  • Getdirection ( to find the current direction of an object )
  • Setdirection ( to set the direction of an object )
  • GetTransform ( to find the current transform of an object )
  • SetTransform ( to set the transform of an object )
  • Getscale ( to find the current scale of an object )
  • Setscale ( to set the scale of an object )
 Any way we will discuss in details of gaming in later sessions. But as a basic one should know the above said things as they are the key things for game development on any platform.
For queries on this topic please mail to schoolofgaming@gmail.com.
Regards,
Editor

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