Monday, April 12, 2010

Contents for Beginners

Hi there,
As a start I will follow up basic concepts which will be helpful for beginners in gaming. The concepts are listed below.

Contents:
  • Basic knowledge.( Basic/Chapter - 1)
  • Essence of Maths in gaming.( Basic/Chapter - 2)
  • Essence of Physics in gaming.( Basic/Chapter - 3)
  • Logical and Creative thinking.( Basic/Chapter - 4)
  • Story writing.( Basic/Chapter - 5)
  • Game Designing.( Basic/Chapter - 6)
  • Market Valuation.( Basic/Chapter - 7)
  • Pre-Production.( Basic/Chapter - 8)
  • Production Cycle.( Basic/Chapter - 9)
  • Post-Production.( Basic/Chapter - 10)
  • Marketing and Distributing.( Basic/Chapter - 11)
This are the basic things which one should know when starting game development. Further we will cover in-depth concepts for game programmers, game artists, game audio creators, game testers and game designers.

note:
All this content provided here are absolutely free of charge and miss using the info will be strictly in-acceptable and action on such civilians will be taken.

regards,

Editor

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